﻿using PoemGame.Domain.Seedwork;

namespace PoemGame.Domain.GameAggregate.Events
{
    /// <summary>
    /// 
    /// </summary>
    public  class GameStartEventDataLocal : BaseEventDataLocal
    {
        public GameStartEventDataLocal(Game game,DateTime date):base(date,game)
        {
            GameId = game.Id;
            GameDescription = game.Description;
        }

        /// <summary>
        /// 游戏ID
        /// </summary>
        public Guid GameId { get; private set; }
        /// <summary>
        /// 游戏描述
        /// </summary>
        public string GameDescription { get; private set; }

    }
}
